Chrome’s new auto-mute feature muzzles some web games

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When Google introduced behavior-based auto-mute to Chrome, it was supposed to usher in a minor revolution in browsing – you could silence annoying auto-playing videos without silencing them. all. That’s not quite how it worked, however. Developers have attested to the Daily point (and Google confirmed) that some web games no longer play sound, even when they require a click to play. This would work if their click-to-play approaches picked up a key JavaScript audio interface, according to To recover creator Bennett Foddy, but few developers do – they didn’t have to until now.

It wouldn’t take a lot of work to fix this problem. A Chrome engineer has suggested which incorporates a simple sound activation button that might do the trick, while web developer Jaume Elias has Free a Chrome extension. However, many game creators don’t necessarily host their own games, which can make updating difficult. Foddy also criticized Google for imposing its policies “unilaterally” on sites that simply use standard web technologies, especially when it comes to thwarting “annoying ads.”

A Google spokesperson noted that it released the policy for this auto-mute design in 2017, and stressed that developers “shouldn’t assume” that they can play audio before they do. a user does not act. That doesn’t rule out the company changing Chrome to be more accommodating, but it’s obvious Google would prefer developers to adapt to its new policy.

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